In this bonus episode Camila and Ana look at the Brazilian Videotex network Videotexto through the lens of the artwork of Eduardo Kac. Camila also recounts her visit to the opening of Eduardo's current exhibition in NYC 'From Minitel to NFT’ at Henrique Faria Gallery and the girls discuss: Eduardo Kac, hot or not? (spoiler alert: very hot).
They specifically discuss the work 'Reabracadabra' (1985) which you can watch online via Rhizome: https://anthology.rhizome.org/reabracadabra
'From Minitel to NFT’
Henrique Faria Gallery
Through Jun 18
References
- https://anthology.rhizome.org/reabracadabra
- https://rhizome.org/editorial/2016/nov/03/when-net-art-outlives-the-net-eduardo-kacs-poetry-for-videotexto/
- https://rhizome.org/editorial/2016/dec/05/tropical-minitel/
- https://artsandculture.google.com/exhibit/the-making-of-rhizome-s-net-art-anthology-eduardo-kac-s-reabracadabra-rhizome/CwKSpxLUkktNKA?hl=en
- https://www.ekac.org/VDTminitel.html
- https://www.youtube.com/watch?v=3LSJVD0m1Mg
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Hello, everyone.
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Welcome to our friend the computer.
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This is Ana, as always.
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And Camila is here, too.
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I guess
we don't really need intros anymore.
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So what do you.
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I mean, yeah,
we probably don't, but it's nice to.
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I guess we have very different
accents, so.
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Yeah, not likely
that we're going to get mixed up, but I'm.
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I'm Camila.
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Well, your
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Your intro is actually relevant
to today's podcast I think though
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because you just did like a screening
and you went to
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an exhibition for this episode
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and we just did an interview
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for Cursor Magazine
where I interviewed Camila.
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And yeah, I guess like if you do an intro,
then we can talk about the interview
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a little bit.
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Sure. Yeah. So I'm. I'm.
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I'm Camila.
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I'm a I'm a visual artist and a writer
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and sometimes a filmmaker.
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I had a screening of the film I made
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two nights ago here in New York.
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It was the premiere and it was good.
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It was for this festival
called Prismatic Ground.
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It's like an experimental
documentary festival.
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And yeah, we
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we screened my film and did a little Q&A,
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and it was in like the programing is in
these things called waves.
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So it's like
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groupings of films.
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And my way was called
a Memory of a Memory, and it was really,
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Oh, the other films are really amazing
as well, and it was really nice to see
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my film, like alongside others as well.
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Yeah, and yeah.
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And so that one was about Chile and
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kind of looking at
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like history and the present, like always.
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And it was kind of the project
that I was working on
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as we all before we did our project,
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you and me and our project together
that was looking at Project Syverson.
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So it was, it sort of preceded that.
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And I use similar research for them.
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So yeah, that was cool.
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And then we did, we did an interview for
Kirsten magazine, which is like an online
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magazine that looks at
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tech, the Internet
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and kind of people, I guess, society.
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And so they had the second issue
was themed visions for the Internet.
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So we did, uh,
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you interviewed me, but,
but it's like an in conversation.
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Yeah, it was definitely a dialog.
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Yeah, it was really fun. It was.
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I kind of like started the interview
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with kind of asking about your workflow
because our workflows are very different.
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Something that I noticed from
like starting the podcast with you.
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So I kind of just wanted to know
more about that.
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And then that sort of flowed into, I guess
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also like our maybe kind
of perceptions of the Internet
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and how we use it
and what we can learn from
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the previous pre-Internet networks
that we've been researching.
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Yeah, it was nice to sort of reflect
on this first season
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that we've been doing
of these pre-Internet networks.
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To think about what we can learn
for the future.
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And I think we've been doing a lot of work
kind of thinking beyond the podcast and,
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and looking at our collaboration
and where both we both come from
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sort of like an art design background.
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And yeah, we've been thinking
about like ways that we can
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make other
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creative works and yeah, and for other
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organizations as well that like aren't
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podcasts.
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Yeah, I, it's
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very fun to see like cursors
title visions of the internet
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and then our friend the computer, our name
underneath that it's very it's very fun.
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Thanks for having us on cursor.
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Thank you.
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But yeah the other day as well.
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So today we're doing
it's like a bonus episode I guess.
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And these bonus episodes,
I suppose I've been thinking of them
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as like looking at ways that the
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these networks we use by people
and often like creatively.
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So today we're looking at
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a sort of Brazilian version of Mini
Tell the Frenchman to tell a network
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called Video Texter, but we're doing it
through the lens of the work of an artist.
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So the artist, Eduardo Katz,
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is from Brazil, and he his practice,
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I guess, looks at poetry,
but kind of like visual poetry.
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And he uses language and
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and text on
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computer networks are on tech,
on different computers,
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but like from the eighties
or from the seventies through to today.
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And what was really exciting was that
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I didn't even realize this,
but he has an exhibition
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in New York at the moment
and I went to the
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so the opening night of the exhibition
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and it's called From Minotaur to NFT,
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and it's it and Faria Gallery, and it's
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until June 18th and you should all go
if you're in New York.
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So it was great.
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But what was really funny was that like
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I saw minutes
held terminals for the first time and I.
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You're going to free.
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Yeah yeah.
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So I don't fangirl
really like I can quite like you know
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but I, I was
I realized when you started blushing.
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Yeah I was
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and I was, it was like getting my friends
to take pictures of me.
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Yeah.
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Take pictures of me with these
I mean there's how terminals and I even
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like was talking
to just random people about
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their like so yeah, like what is this?
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And I just jumped into the conversation
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to be like, oh, and,
and then I actually talked to Eduardo.
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He was there
and he was like surrounded by people.
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And then I'd gone into this
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like a second gallery
and I got into the second gallery and then
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dipped back into that one and there was
no one in there is just standing there.
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So me and my friend Erica,
who's Erica already went backstage
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making this video artist as well. Yeah.
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So she she was like,
we should talk to him.
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So we went, we went out and talked to him
and had quite a long conversation
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with him.
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And I was later
I was like, Oh, was I fangirling him?
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And then I realized I wasn't.
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I was fangirling minutes. Hell, yeah.
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Oh, so like, because I only know.
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I only like listen to that video
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of where he narrates
the animation of the artwork
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though we're going to look at
and I only, I don't know.
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I think his voice is just incredibly sexy.
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Was he like, really sexy?
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He was pretty hot. Great.
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Yeah, he has a five.
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He's like, quite confident.
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He's got very good posture.
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Yeah, he he was, um.
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Yeah, kind of reserved.
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But after we started talking,
like the three of us,
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he did kind of really, like, engage
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with my insane questions
about, about his notable artworks.
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Yeah, it's interesting as well
that, that exhibition was called
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from from inital to NFT, right?
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Because I can imagine,
like a lot of these old school
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digital artists are like that.
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Artists are now kind of like
having another little rise again
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because of the NFT boom.
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Well, and I don't know whether that's like
actually welcomed a lot
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by like a lot of like old scored
just because like even Eduardo
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seems like he's quite anti
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like the hype ification of the internet
like he talks about
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we'll get into this later
but he talks about how the Internet is
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sort of
just like another small little tool
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and piece of the technology
that is part of like a larger context,
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a network of of like design products
that isn't,
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you know, it's over
accredited, it's overrated.
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And just like its impact on on the world
and which is like a really interesting
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I think take for a digital artist
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to have But yeah I don't know
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I can imagine a lot of
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that art is coming up again now
because of Nfts and I.
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Yeah, it's, it's an awkward like revival
because Nfts are just so different
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to like nineties net art.
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Yeah, I mean
I think that I want to talk about this
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a little bit more in detail later, but
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it's essentially a retrospective
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this show looking at his works.
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Yeah,
from like the eighties through to today.
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So he has made an NFT like in a new work
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and it's it was really interesting
to see his progression
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through the different technology over time
and he's you know he engages with it
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with a similar kind of face as it,
I guess.
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Well, no, like he has
he has his idea of like
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people and technology and biology and
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how these networks kind of combine and
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looking at communication
and different forms
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like nonhuman communication
and things through all of his work.
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But when he works on specific
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technological platforms or devices,
he engages
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really specifically with those devices.
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So those networks
and looking at ways to kind of play
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with the Yeah,
the specifics of of that tech.
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So I don't think he necessarily like
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looks at these technologies
as like an NFT,
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like the discussion around Nfts,
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which is like it's the future, it's
going to solve all of these problems.
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It's more like, okay,
well in this present moment,
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this is what we have and let's engage
with it right now with the knowledge
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that it'll be superseded
by something else in the future.
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And to look at the progression
of his practice across all of these
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different technology was really kind
of mind boggling, actually.
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It's quite it's a small show, but
having it all sort of packed in there and
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kind of reflecting the screens,
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reflecting on each other
a little bit with Yeah, that's great.
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Yeah, that's so cool.
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I also like love any art exhibitions
or digital exhibitions
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that are kind of accepting of of nfts,
but are also like,
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you know, this stuff existed way
before cryptocurrency
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and it's only been popularized
because of the financial, like
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the kind of efficient financialization
of digital art, which is good.
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But we've existed as artists
before for a long time.
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So and I think, you know,
I mean, this is a whole other topic,
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but like NFT is a there is some great work
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being made that is there?
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No, there is no, there is.
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I mean, it's it's more that
there are some artists that are engaging
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with the blockchain, that are critiquing
it, that are playing with it,
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that are
treating it like like a conceptual
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artist would treat
any sort of medium or platform.
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I would say that like the majority
of what we see as like NFT art, it's
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not the type of art that I would engage
with in real life either.
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There's different layers and levels,
yeah, for
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sure of art and different audiences.
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It's not for me.
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I have a lot of thoughts
about End of Days.
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I'm not someone that's probably going
to start engaging in that space
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because of these thoughts that I you know,
I think it is always interesting to see
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like how artists unpack
and make connections and
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and things like
that is a part of the joy of art.
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And art is me.
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Yeah, I guess I had a similar revelation
to that as well.
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The reason why I hated it
so much in the beginning was because it
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actually just like
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revealed how the art world
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has been running on on finance
since its inception.
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It was an illusion to think
that it was just like for the people
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and like for society and for your brain.
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And it was just part of this
whole kind of economy.
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And NFT has really exposed that, I guess.
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Yeah.
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I mean, there's so many issues
with taste in blockchain that like,
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you know, I'm not going to get into,
235
00:13:38,250 --> 00:13:42,087
but I think these things are worth
kind of dissecting and art is a good way
236
00:13:42,087 --> 00:13:42,621
to do that.
237
00:13:42,621 --> 00:13:47,860
So I'm happy for artists that are
really engaging with it in that way.
238
00:13:47,960 --> 00:13:51,063
But I think you're right
that it has kind of overtaken
239
00:13:51,263 --> 00:13:53,465
almost like the history of digital art.
240
00:13:53,465 --> 00:13:57,102
And, you know, I,
I know I worked on a project
241
00:13:57,169 --> 00:14:00,172
during the pandemic
with a curator, Sabrina Baker,
242
00:14:00,406 --> 00:14:06,078
who we together did a series of interviews
with digital artists, including
243
00:14:06,178 --> 00:14:08,214
she interviewed me
244
00:14:08,280 --> 00:14:09,181
looking at
245
00:14:09,181 --> 00:14:13,652
artists that had been working
in digital spaces before the pandemic,
246
00:14:13,652 --> 00:14:18,190
because we noticed in the pandemic
that there was this like surge of people
247
00:14:18,190 --> 00:14:22,528
working in the digital space
and people engaging with digital.
248
00:14:22,528 --> 00:14:24,897
I almost like it was new, right?
249
00:14:24,897 --> 00:14:29,268
So, you know, they
it was sort of forgotten in 2020 that
250
00:14:29,435 --> 00:14:33,405
that there is a whole
like this discourse around
251
00:14:33,405 --> 00:14:36,542
this is thoughts
and other artworks and a history
252
00:14:36,542 --> 00:14:40,145
and it wasn't really being approached
so much in that way.
253
00:14:40,379 --> 00:14:44,049
We have been looking at this for so long,
254
00:14:44,116 --> 00:14:47,286
you know, just looking at Eduardo Katz's
work,
255
00:14:47,286 --> 00:14:52,591
like you see really see this
like connection over time and progression
256
00:14:52,591 --> 00:14:57,997
of, of ideas and from over time,
but also over different technology.
257
00:14:58,063 --> 00:15:01,000
So I think it's worth looking at NFT days
258
00:15:01,000 --> 00:15:04,436
in that context, history in that context.
259
00:15:04,570 --> 00:15:08,874
But I'm sure that it will end
and something else will come.
260
00:15:08,941 --> 00:15:11,277
Yeah, I actually wonder.
261
00:15:11,277 --> 00:15:15,147
I don't actually know that much
about how the conception of NFT
262
00:15:15,214 --> 00:15:18,918
is linked to the pandemic,
because I obviously know about, you know,
263
00:15:18,984 --> 00:15:22,755
the boom of stocks and GameStop
and how that happened
264
00:15:22,988 --> 00:15:26,625
because of the kind of geographic
constraints of the pandemic
265
00:15:26,625 --> 00:15:30,696
and incentivize people
to put their money into these things.
266
00:15:30,696 --> 00:15:34,967
And then also just like be
a lot more in touch with forums
267
00:15:34,967 --> 00:15:39,405
and have people hype each other
up to digitally protest
268
00:15:39,405 --> 00:15:42,408
right against the closing
down of GameStop.
269
00:15:42,608 --> 00:15:45,978
But I
there must be like a more tangible link
270
00:15:45,978 --> 00:15:50,683
between the literal invention of Nfts and,
271
00:15:50,683 --> 00:15:56,689
and how that was maybe accelerated
to its production by the pandemic.
272
00:15:56,789 --> 00:16:00,592
If anyone knows, let me know
because I don't want to do this anymore.
273
00:16:00,626 --> 00:16:04,964
So certainly
274
00:16:05,030 --> 00:16:07,533
they are going back to this.
275
00:16:07,533 --> 00:16:11,670
We should probably talk
about the actual art piece, right?
276
00:16:11,737 --> 00:16:12,237
Yeah.
277
00:16:12,237 --> 00:16:17,776
So we're going to look at Eduardo
Katz's 1985 artwork
278
00:16:17,776 --> 00:16:21,680
or like visual poem
called Rehab Re Abracadabra.
279
00:16:21,780 --> 00:16:25,484
So we're looking at this piece
which was in the exhibition,
280
00:16:25,584 --> 00:16:29,588
but it was actually presented
as part of Rhizomes Neck
281
00:16:29,655 --> 00:16:32,624
Anthology Project,
so you can watch it online.
282
00:16:32,624 --> 00:16:35,294
So this is why we're going to
look at that particular one.
283
00:16:35,294 --> 00:16:39,732
So we looked at the Frenchman
Attell in previous episodes.
284
00:16:39,798 --> 00:16:43,836
But, you know, with the success of Miniso,
how France was looking to sort of export
285
00:16:44,036 --> 00:16:48,674
its video text protocol telltale,
I suppose, to other countries.
286
00:16:48,907 --> 00:16:53,645
So this included attempts at installing
a system in Ireland in 1988 and the U.S.
287
00:16:53,645 --> 00:16:55,014
in the early nineties.
288
00:16:55,014 --> 00:16:59,351
But there was a 1982 expansion to Brazil.
289
00:16:59,418 --> 00:17:02,087
It was mainly limited to the city
of Sao Paulo.
290
00:17:02,087 --> 00:17:05,290
And like other video tech systems
291
00:17:05,357 --> 00:17:08,594
from around this time, it was administered
by the telecommunications
292
00:17:08,594 --> 00:17:12,598
department of the government,
which was the state governments tell us
293
00:17:12,664 --> 00:17:17,002
with applications and services
being provided by private entities,
294
00:17:17,102 --> 00:17:20,472
there were other state
run video tech systems, but
295
00:17:20,572 --> 00:17:24,777
this was the largest city, so it had the
most possibility for subscriber growth.
296
00:17:24,843 --> 00:17:27,613
Though the large scale
implementation of the network
297
00:17:27,613 --> 00:17:31,150
was impeded
by a lack of personal phone lines,
298
00:17:31,216 --> 00:17:35,554
which is how it gained
popularity in France.
299
00:17:35,621 --> 00:17:38,357
But in this case,
the terminals were largely placed
300
00:17:38,357 --> 00:17:42,327
in public venues like libraries,
shopping malls and airports.
301
00:17:42,361 --> 00:17:46,765
When I was talking to Eduardo,
he said that they were called
302
00:17:46,765 --> 00:17:52,304
Is these public terminals
because the shape of like the box
303
00:17:52,304 --> 00:17:55,541
or something that they were in
was like the shape of a year.
304
00:17:55,607 --> 00:18:01,780
It's so interesting to think of it like a
like a listening device simply.
305
00:18:01,880 --> 00:18:02,381
So in the
306
00:18:02,381 --> 00:18:06,452
mid eighties, Brazil was in the process
of escaping a brutal
307
00:18:06,452 --> 00:18:10,122
military dictatorship,
which had been going for 20 years.
308
00:18:10,189 --> 00:18:11,857
But the process was fraught
309
00:18:11,857 --> 00:18:15,694
and complicated,
and at the same time, there was this surge
310
00:18:15,694 --> 00:18:21,033
in interest in new technology,
which included artists and activists.
311
00:18:21,100 --> 00:18:25,471
So the draw of video text was kind of this
like open interaction,
312
00:18:25,471 --> 00:18:28,674
communication and nonlocality
313
00:18:28,740 --> 00:18:32,878
particularly
because it was these like public
314
00:18:32,945 --> 00:18:34,613
terminals.
315
00:18:34,613 --> 00:18:37,683
So this sort of combined to create a sense
316
00:18:37,683 --> 00:18:41,987
of almost like democratized space,
even though it was
317
00:18:42,087 --> 00:18:45,090
run by the government.
318
00:18:45,324 --> 00:18:47,993
And in 83 a video tech
319
00:18:47,993 --> 00:18:50,996
space gallery code art they online
320
00:18:51,063 --> 00:18:54,633
set up by live radio and Nobel bookstore
321
00:18:54,633 --> 00:18:58,904
and then later exhibitions
such as 1986 is Brazil High Tech,
322
00:18:58,904 --> 00:19:03,242
which was curated by Eduardo
Katz and Flavio Farias.
323
00:19:03,308 --> 00:19:07,246
There was this kind of like energy around
324
00:19:07,346 --> 00:19:09,715
trying to use this
325
00:19:09,715 --> 00:19:13,152
digital space as as a gallery.
326
00:19:13,152 --> 00:19:17,489
So it was a place
that artists could make work
327
00:19:17,489 --> 00:19:21,160
but also present work
and create community.
328
00:19:21,226 --> 00:19:24,997
So many of the artworks created in
this time have been lost
329
00:19:25,063 --> 00:19:28,734
because they relied on the MIT
Itau protocol, which is now defunct.
330
00:19:28,800 --> 00:19:35,007
But yeah, it's rather Katz's
work has been recreated or restored,
331
00:19:35,073 --> 00:19:35,807
which is great.
332
00:19:35,807 --> 00:19:39,011
We can look at it
and experience it together.
333
00:19:39,077 --> 00:19:43,282
But yeah, when when I was talking to him,
he was saying that like they spent
334
00:19:43,282 --> 00:19:48,086
such a long time
trying to recreate the exact colors
335
00:19:48,086 --> 00:19:52,824
and loading time and experience
of using the minute. How?
336
00:19:52,824 --> 00:19:55,928
Because, I mean, these works
directly relate
337
00:19:55,928 --> 00:19:58,931
to exactly that system
and the specifics of that system.
338
00:19:58,931 --> 00:20:03,035
And so to, to restore it requires
339
00:20:03,035 --> 00:20:07,372
kind of thinking beyond just like,
oh, what did it look like?
340
00:20:07,439 --> 00:20:09,374
You know,
341
00:20:09,474 --> 00:20:11,243
it's interesting as well,
342
00:20:11,243 --> 00:20:15,881
hearing about the little arts clubs
that popped up
343
00:20:15,981 --> 00:20:19,284
around the time
in the eighties for digital art,
344
00:20:19,284 --> 00:20:22,621
because I know there was a few
and obviously in the States
345
00:20:22,854 --> 00:20:27,459
sort of centered around
or leading up to Homebrew Computer Club,
346
00:20:27,526 --> 00:20:30,729
but a lot of Homebrew Computer Club,
which was leading up
347
00:20:30,729 --> 00:20:34,866
to the inception of Macintosh,
kind of stemmed from
348
00:20:34,933 --> 00:20:39,271
little art spaces
in in Silicon Valley and in L.A.
349
00:20:39,271 --> 00:20:42,307
and in San Francisco that came from
350
00:20:42,307 --> 00:20:47,546
like this hippie attitude
in the seventies, but also was
351
00:20:47,546 --> 00:20:51,883
really drawn to, like the new technology
that was invented at the time.
352
00:20:51,883 --> 00:20:55,420
All kind of consequences
in dark consequences from the war.
353
00:20:55,487 --> 00:20:58,590
But it's really cool to hear that
these art spaces
354
00:20:58,590 --> 00:21:01,727
weren't just in the States
and they're in Brazil as well.
355
00:21:01,727 --> 00:21:05,163
And also not just because
they were centered around
356
00:21:05,163 --> 00:21:08,200
like computers,
but also pre-Internet networks.
357
00:21:08,367 --> 00:21:11,503
Yeah, I mean,
I think it was like this viewing the
358
00:21:11,536 --> 00:21:15,874
this new technology is like a new way
to make work, right?
359
00:21:15,874 --> 00:21:17,876
Or like way to engage with each other.
360
00:21:17,876 --> 00:21:20,479
And artists always do that.
361
00:21:20,479 --> 00:21:24,016
I think there was also I read an article,
it was
362
00:21:24,182 --> 00:21:27,052
it was an article
in an old computer magazine.
363
00:21:27,052 --> 00:21:32,557
So it was like from the eighties
that about a video tech system in Canada
364
00:21:32,658 --> 00:21:38,230
I think who Teledyne
And they had quite a large like
365
00:21:38,297 --> 00:21:40,232
sort of artwork stuff happening
366
00:21:40,232 --> 00:21:43,902
that was I think actually though
it was like state state funded.
367
00:21:44,002 --> 00:21:46,338
I'm sure it was happening
on Unitel in France as well.
368
00:21:46,338 --> 00:21:48,874
We just didn't we didn't cover that.
369
00:21:48,874 --> 00:21:52,477
So let's have a look at this work.
370
00:21:52,544 --> 00:21:58,350
So it's available on the Rhizome website
as part of the Net anthology project.
371
00:21:58,417 --> 00:22:01,019
And there is a little video
so you can watch it.
372
00:22:01,019 --> 00:22:06,858
And Eduardo does do some voiceover
that explains, explains it.
373
00:22:06,858 --> 00:22:09,728
So let's have a listen to that.
374
00:22:09,728 --> 00:22:13,365
This,
this piece is entitled Re Abracadabra,
375
00:22:13,465 --> 00:22:14,966
and it's from 1985.
376
00:22:14,966 --> 00:22:19,204
It was actually displayed online
in 1985 on the mini tail network.
377
00:22:19,271 --> 00:22:23,542
My work has always been very interested
378
00:22:23,542 --> 00:22:26,611
in undoing this mode of thinking
379
00:22:26,611 --> 00:22:30,382
that is predicated on on oppositions
in other words,
380
00:22:30,382 --> 00:22:35,020
binary thinking, where you have
the word over here, the image over there.
381
00:22:35,087 --> 00:22:39,991
So I have always tried to create works
that were predicated on the worldview
382
00:22:39,991 --> 00:22:43,462
that does not operate based on binaries.
383
00:22:43,562 --> 00:22:46,531
The work starts with a triangle.
384
00:22:46,631 --> 00:22:49,301
Subsequently you see a rectangle.
385
00:22:49,301 --> 00:22:52,270
This group of two dimensional forms
386
00:22:52,270 --> 00:22:56,641
evolves into a three dimensional letter.
387
00:22:56,775 --> 00:23:00,379
Consonants are placed in a orbital path
388
00:23:00,412 --> 00:23:04,583
around the vowel, like a subatomic
389
00:23:04,583 --> 00:23:08,754
particle would be, or a moon of a planet.
390
00:23:08,820 --> 00:23:14,960
And when you finally understand
this black curtain down,
391
00:23:15,060 --> 00:23:15,761
if you want to see it
392
00:23:15,761 --> 00:23:19,464
again, you have to push another button
and request from the server.
393
00:23:19,531 --> 00:23:23,535
So I see a computer generated
394
00:23:23,535 --> 00:23:29,941
graphic of a3d letter, a drawn out
kind of asymmetrically,
395
00:23:30,008 --> 00:23:34,312
and all the lines are straight
and it's not hand-drawn,
396
00:23:34,312 --> 00:23:39,151
but it's just seemingly drawn out
by a sort of computer.
397
00:23:39,217 --> 00:23:41,019
And a lot of the lines are different
398
00:23:41,019 --> 00:23:44,389
colors, like red, yellow and blue.
399
00:23:44,489 --> 00:23:48,126
But they keep kind of changing
and they change
400
00:23:48,126 --> 00:23:52,931
by having a color trace out the graphic.
401
00:23:52,998 --> 00:23:56,101
The background is black,
and there are small
402
00:23:56,101 --> 00:23:59,704
specks in the back
scattered across like stars.
403
00:23:59,771 --> 00:24:03,241
That twinkle between being letters
404
00:24:03,241 --> 00:24:07,279
that spell out kind of abracadabra,
405
00:24:07,379 --> 00:24:10,182
too little blue squares.
406
00:24:10,182 --> 00:24:15,120
And the letters in the back
keep changing between squares and letters.
407
00:24:15,187 --> 00:24:20,892
While the 3da in the forefront changes
its outline with different colors.
408
00:24:20,959 --> 00:24:28,066
What I noticed that was quite cool
was the way that the A's shifted in color
409
00:24:28,166 --> 00:24:28,633
because it's
410
00:24:28,633 --> 00:24:31,970
either by tracing its path or doing it
411
00:24:31,970 --> 00:24:35,841
pixel by pixel
on an on an axis on an x axis.
412
00:24:35,941 --> 00:24:39,144
And it reminds me of the tracing effect,
413
00:24:39,144 --> 00:24:43,782
really reminds me of the way
3D images are rendered now.
414
00:24:43,849 --> 00:24:47,052
So 3D rendering engines
415
00:24:47,052 --> 00:24:51,056
usually use
like physically based path tracers
416
00:24:51,122 --> 00:24:56,761
and path tracing is a rendering technique
that uses an algorithm
417
00:24:56,761 --> 00:25:01,266
which kind of integrates
over all of the luminance
418
00:25:01,266 --> 00:25:06,671
that arrives on a single point
of the surface of an object.
419
00:25:06,738 --> 00:25:09,441
And these rendering techniques were
420
00:25:09,441 --> 00:25:13,044
obviously not used yet
in the eighties, but
421
00:25:13,111 --> 00:25:16,781
a lot of the algorithms used now in 3D
rendering
422
00:25:16,848 --> 00:25:21,353
were actually invented
by mathematicians in the eighties.
423
00:25:21,453 --> 00:25:24,756
I just did some research on this earlier
and the main one
424
00:25:24,756 --> 00:25:28,593
that was invented for
425
00:25:28,660 --> 00:25:32,230
this rendering engine called cycles
that I normally use,
426
00:25:32,230 --> 00:25:35,233
if I do any 3D rendering,
which I haven't done in a long time, but
427
00:25:35,233 --> 00:25:38,203
it's pretty much the main one
along with Eve.
428
00:25:38,203 --> 00:25:41,206
Yeah, that one uses
429
00:25:41,206 --> 00:25:46,278
similar path tracing, tracing algorithms
430
00:25:46,278 --> 00:25:52,984
that are based on an equation
that James Chi Kucera invented,
431
00:25:52,984 --> 00:25:57,822
and it adheres to three
particular principles of optics.
432
00:25:57,822 --> 00:26:01,293
The first one is the principle
of global illumination,
433
00:26:01,293 --> 00:26:06,798
the principle of equivalence
and the principle of direction.
434
00:26:06,898 --> 00:26:07,666
You can kind of
435
00:26:07,666 --> 00:26:10,669
guess what they sort of mean, but
436
00:26:10,735 --> 00:26:14,906
yeah,
so it kind of draws on like real world
437
00:26:14,973 --> 00:26:20,145
physical observations,
because in the real world, objects
438
00:26:20,145 --> 00:26:24,616
and surfaces are visible due to the fact
that they are reflecting light.
439
00:26:24,716 --> 00:26:28,787
And this reflected light
then illuminates other objects and turn.
440
00:26:28,787 --> 00:26:31,890
So these principles
that are like integral to
441
00:26:31,890 --> 00:26:35,393
the equation are actually taken
from real life physical observations.
442
00:26:35,393 --> 00:26:40,031
So you kind of have this
like first sort of equation where
443
00:26:40,098 --> 00:26:42,701
iris laws are literally copied
444
00:26:42,701 --> 00:26:45,904
in maths and used in digital.
445
00:26:45,904 --> 00:26:48,473
I guess like abstract functions.
446
00:26:48,473 --> 00:26:51,743
But I just yeah,
I kind of went on a tangent with this, but
447
00:26:51,843 --> 00:26:56,281
I think the path tracing thing
is really beautiful because the path
448
00:26:56,281 --> 00:27:00,118
tracing algorithm is I mean, first of all,
it's like really inefficient.
449
00:27:00,118 --> 00:27:03,088
So a very large number of rays
must be traced
450
00:27:03,088 --> 00:27:07,158
to get high quality images
free of like noise artifacts.
451
00:27:07,158 --> 00:27:12,430
So that's why I traced
the tracing of lines comes first,
452
00:27:12,430 --> 00:27:17,202
and then the more simple surface textures
or backgrounds are rendered afterwards,
453
00:27:17,268 --> 00:27:20,972
rather than it being rendered
like line by line, access
454
00:27:20,972 --> 00:27:26,211
by access,
just like more simple loading of images.
455
00:27:26,311 --> 00:27:27,445
So that was like
456
00:27:27,445 --> 00:27:33,051
that was a cool thing that I saw
in the art piece where loading of images
457
00:27:33,051 --> 00:27:38,657
was suddenly introduced by path tracing
rather than line by line loading.
458
00:27:38,757 --> 00:27:39,357
Right.
459
00:27:39,357 --> 00:27:44,095
So, so with this minute
homework, he's working with Keyframe,
460
00:27:44,095 --> 00:27:48,266
so he actually had to program at pixel
by pixel
461
00:27:48,333 --> 00:27:53,438
cool to be able to get that appear
to get that look
462
00:27:53,505 --> 00:27:56,508
and so it's on a black background
463
00:27:56,541 --> 00:27:59,310
because the black is no information
464
00:27:59,310 --> 00:28:02,313
Yeah so he didn't have to do anything
465
00:28:02,480 --> 00:28:05,483
for the background it was just those lines
466
00:28:05,550 --> 00:28:09,721
that must have been so complicated to
to make.
467
00:28:09,788 --> 00:28:10,522
Yeah.
468
00:28:10,522 --> 00:28:14,125
And you know, he's, he's
using this like proprietary technology.
469
00:28:14,125 --> 00:28:17,462
So it's not like
it was super open access or anything.
470
00:28:17,462 --> 00:28:20,198
He had to, like, work out how to do it.
471
00:28:20,198 --> 00:28:23,201
And then the other thing you mentioned
was about the color,
472
00:28:23,234 --> 00:28:26,471
which is sort of interesting
to think about because I think
473
00:28:26,471 --> 00:28:31,042
a lot of people felt like minutes Hell in
France was a black and white system
474
00:28:31,042 --> 00:28:35,080
because the original terminals
that were available for free,
475
00:28:35,080 --> 00:28:38,383
they were like the cheaper,
early, cheap ones were black and white,
476
00:28:38,483 --> 00:28:42,487
but the system was able to use color
quite well.
477
00:28:42,554 --> 00:28:46,658
And so he sort of plays with that
with that idea as well.
478
00:28:46,725 --> 00:28:48,093
And then the letters.
479
00:28:48,093 --> 00:28:53,865
So it's essentially like it starts
as this triangle in the center
480
00:28:53,965 --> 00:28:59,871
and then it slowly through lines, morphs
or changes into like a 3D letter.
481
00:28:59,871 --> 00:29:04,509
A And in Abracadabra is the only vowel.
482
00:29:04,576 --> 00:29:08,913
And so then around it
at these little red dots that then switch
483
00:29:08,913 --> 00:29:13,318
to letters, switch back to dots with the
letters of the consonants of abracadabra.
484
00:29:13,318 --> 00:29:18,289
So it spells out abracadabra as a whole.
485
00:29:18,389 --> 00:29:19,924
And I think that
486
00:29:19,924 --> 00:29:23,561
the idea of like playing with perspective
in these works is really interesting.
487
00:29:23,795 --> 00:29:26,564
When I talked to him,
he was talking about like like you
488
00:29:26,564 --> 00:29:29,768
said, that the the letters
and the dots surrounding the A,
489
00:29:30,001 --> 00:29:33,638
they could be stars,
but they also could be particles, right?
490
00:29:33,638 --> 00:29:39,511
So that when like at extremes,
the macro and the micro look the same.
491
00:29:39,577 --> 00:29:40,145
Right.
492
00:29:40,145 --> 00:29:44,048
Because you have the A is
like a 3D kind of world and then you have
493
00:29:44,282 --> 00:29:47,952
the specs is like these abstract
stars, these abstract planets
494
00:29:47,952 --> 00:29:52,290
or particles
that make up the 3D letter A or the.
495
00:29:52,290 --> 00:29:52,457
Yeah.
496
00:29:52,457 --> 00:29:56,261
And even the 3D letter
A is interesting here
497
00:29:56,361 --> 00:30:00,632
because he also was saying
and I was talking to him that like
498
00:30:00,698 --> 00:30:04,135
the minute I was in the 3D space,
499
00:30:04,202 --> 00:30:06,704
you know, it's, it's 2D and so to
500
00:30:06,704 --> 00:30:10,508
to then try and show
501
00:30:10,575 --> 00:30:13,578
a 3D perspective in that space,
502
00:30:13,711 --> 00:30:18,983
it's it's part of how he kind of subverts
the syntax of these networks.
503
00:30:19,050 --> 00:30:23,321
There's also this a minute
how low the loading speed of an intel
504
00:30:23,321 --> 00:30:27,358
is really interesting and you know it
loads left to right up to down but
505
00:30:27,358 --> 00:30:31,796
trying to find ways to kind of manipulate
that and to visually work around it.
506
00:30:31,863 --> 00:30:36,100
There's there's other works
in this exhibition
507
00:30:36,167 --> 00:30:40,839
where he's sort of he's
kind of tracing out the infinity
508
00:30:41,072 --> 00:30:46,177
symbol loop thing,
but it's got like a a gap in it.
509
00:30:46,177 --> 00:30:47,612
So it's sort of half open.
510
00:30:47,612 --> 00:30:52,050
But the way that his place
that lines in the pixels
511
00:30:52,116 --> 00:30:56,254
kind of makes it look like it's
loading in a slightly different direction.
512
00:30:56,321 --> 00:30:59,490
And there's another work as well
that has quite a long animation
513
00:30:59,490 --> 00:31:04,329
in three acts, but that's not
how the Minotaur was meant to be viewed.
514
00:31:04,329 --> 00:31:06,397
It was, yeah, that's that.
515
00:31:06,397 --> 00:31:09,400
It's meant to be like a quick,
you know, you load a page
516
00:31:09,601 --> 00:31:13,204
but instead of, you know, doing that
he's, he's playing with the loading
517
00:31:13,204 --> 00:31:17,208
speed and pages
to sort of make a longer animation
518
00:31:17,308 --> 00:31:22,113
and have people kind of concentrate
on the screen for a longer period of time.
519
00:31:22,180 --> 00:31:23,615
Yeah, I think it's
520
00:31:23,615 --> 00:31:29,520
so funny how
I just was really drawn to this path
521
00:31:29,520 --> 00:31:33,858
tracing animation effect
because it really reminded me of
522
00:31:33,858 --> 00:31:39,430
like so many animations that I've seen
that from like eighties graphics,
523
00:31:39,497 --> 00:31:42,700
even from just adverts that I would see
524
00:31:42,700 --> 00:31:47,639
or production logos
that are drawn out before movies
525
00:31:47,639 --> 00:31:50,308
like eighties movies that I've seen,
like even like the Disney logo.
526
00:31:50,308 --> 00:31:55,580
It kind of does like an image path trace
of, of the logo as like a wand.
527
00:31:55,680 --> 00:31:59,050
And for some reason
that just like animation effect really
528
00:31:59,050 --> 00:32:03,221
reminds me of something super eighties
and then I did some research on to
529
00:32:03,288 --> 00:32:06,958
why and where image path path
tracing actually came from.
530
00:32:06,958 --> 00:32:10,128
And a lot of the equations
were invented in the eighties,
531
00:32:10,128 --> 00:32:13,865
even though renderings still hadn't
been put into use yet.
532
00:32:13,932 --> 00:32:16,768
Yeah, and I mean, in this case it's like,
533
00:32:16,768 --> 00:32:21,539
how else do you make
an active piece from it as well?
534
00:32:21,739 --> 00:32:26,144
Because otherwise it's like an image
and you sit and you,
535
00:32:26,244 --> 00:32:28,913
it loads and you wait for it to load
and you watch it.
536
00:32:28,913 --> 00:32:34,052
In this case, it's really responding
to the system, to the network itself
537
00:32:34,118 --> 00:32:37,889
in including the loading time
in the piece.
538
00:32:37,956 --> 00:32:38,856
Yeah.
539
00:32:38,856 --> 00:32:42,961
Which is also, you know, like his works,
as I said before, like often
540
00:32:42,961 --> 00:32:45,396
look at tech networks and like biology
541
00:32:45,396 --> 00:32:49,334
and this sort of connection
to the human side of, of things.
542
00:32:49,334 --> 00:32:54,272
They use tech to speak to this like
very personal physical kind of aspects.
543
00:32:54,372 --> 00:32:54,973
Yeah.
544
00:32:54,973 --> 00:32:59,510
Because it looks like the the computer
is drawing out the graphic, Right.
545
00:32:59,510 --> 00:33:03,548
So it looks like the computer
is doing the art rather than loading it
546
00:33:03,715 --> 00:33:08,219
because it's tracing the path of it
as if it was hand-drawn in a way.
547
00:33:08,219 --> 00:33:10,588
Yeah. Is it on loop?
548
00:33:10,588 --> 00:33:12,390
Yeah. Mm hmm.
549
00:33:12,390 --> 00:33:15,793
Something else
I heard him say, I think in a talk online
550
00:33:15,793 --> 00:33:19,430
that I was watching was about sort of the
551
00:33:19,530 --> 00:33:23,534
his use of language
and the sort of transformation of language
552
00:33:23,534 --> 00:33:27,805
and appearance
and disappearance and digital poetry.
553
00:33:27,805 --> 00:33:32,110
I think he often makes works
where where he plays with language
554
00:33:32,110 --> 00:33:37,782
in a way where it's like the language
or the text doesn't want to be understood,
555
00:33:37,882 --> 00:33:43,788
so it will flash into frame and disappear
or it'll kind of swirl around you.
556
00:33:43,788 --> 00:33:49,360
Or so I think it's cool to look at these,
look at how he uses language
557
00:33:49,360 --> 00:33:54,966
or text in these specific
digital spaces is another work
558
00:33:55,033 --> 00:33:55,366
in the
559
00:33:55,366 --> 00:33:59,337
exhibition that's not on a minute
how I for one where it's on like a like a
560
00:33:59,370 --> 00:34:00,371
O computer
561
00:34:00,371 --> 00:34:06,310
and it's almost like a top down
view of a cube, but it's made out of text.
562
00:34:06,411 --> 00:34:09,414
So yeah, kind of like
563
00:34:09,614 --> 00:34:12,617
how these spaces can be used as like
564
00:34:12,784 --> 00:34:17,622
a space of imagination
as a space of, like transformation.
565
00:34:17,688 --> 00:34:22,193
It's not just he doesn't see
these as just like a flat canvas.
566
00:34:22,293 --> 00:34:25,263
It's, it's a whole world. So. Yeah, yeah.
567
00:34:25,263 --> 00:34:28,900
Which is probably why he experiments
with concrete poetry a lot.
568
00:34:28,900 --> 00:34:32,170
It's, it's sort of
what concrete poetry is meant to do.
569
00:34:32,170 --> 00:34:34,472
It's to display.
570
00:34:34,472 --> 00:34:37,341
I mean, for me,
I only like concrete poetry
571
00:34:37,341 --> 00:34:41,112
because it shows that the awkwardness
of language and the awkwardness
572
00:34:41,279 --> 00:34:44,982
like linear language,
and that you, there's like so much more
573
00:34:44,982 --> 00:34:49,120
in terms of communication
other than just semiotics and vocabulary.
574
00:34:49,120 --> 00:34:53,858
And in this piece I think it's applicable
because I also keep thinking
575
00:34:53,858 --> 00:34:57,895
about the word video text
and how sort of awkward that is,
576
00:34:57,895 --> 00:35:01,866
because it's, it comes from these
the hyphenate IT or compound
577
00:35:01,866 --> 00:35:06,003
word of video text, which is English,
and then they just added an O at the end
578
00:35:06,003 --> 00:35:10,441
to kind of they added a T in an hour
I guess because the New York Times is.
579
00:35:10,641 --> 00:35:12,110
Oh true.
580
00:35:12,110 --> 00:35:12,844
Yeah.
581
00:35:12,844 --> 00:35:16,214
Yeah, you can be well,
I guess you could say video tech.
582
00:35:16,214 --> 00:35:20,418
So I mean, I don't know, make more space
to know what to know.
583
00:35:20,518 --> 00:35:23,421
The lines of grammar. Yeah.
584
00:35:23,521 --> 00:35:26,691
But yeah, there is something
585
00:35:26,791 --> 00:35:30,061
probably significant to say
586
00:35:30,061 --> 00:35:33,064
about the introduction of technologies
587
00:35:33,097 --> 00:35:37,768
that were then literally introduced
a whole new subsector of language
588
00:35:37,835 --> 00:35:41,672
to these nations
that where they had to gather.
589
00:35:41,672 --> 00:35:46,010
Yeah, a new language to be able to define
and talk about these new technologies
590
00:35:46,010 --> 00:35:49,380
that were that were being used,
even if it was invented in the country
591
00:35:49,380 --> 00:35:53,851
like it still took influence
from cybernetics and maths.
592
00:35:53,985 --> 00:35:56,888
And we all know that like basically maths
and algebra
593
00:35:56,888 --> 00:36:00,358
is just a hybrid of different languages.
594
00:36:00,525 --> 00:36:06,397
But yeah, video text is like a funny,
funny word I like, Yeah, yeah.
595
00:36:06,397 --> 00:36:10,868
I mean there were so many no words
for the different networks
596
00:36:10,935 --> 00:36:15,473
that were essentially
using the same like base the base words.
597
00:36:15,573 --> 00:36:18,543
The other thing that I thought was kind of
interesting about the show was that,
598
00:36:18,609 --> 00:36:22,480
you know, these works are on
Frenchmen at whole terminals,
599
00:36:22,580 --> 00:36:23,214
but, you know,
600
00:36:23,214 --> 00:36:27,518
in Brazil that
they had different styles of terminals.
601
00:36:27,585 --> 00:36:31,956
Yeah, I think it actually does add
an interesting like historical component,
602
00:36:31,989 --> 00:36:34,358
especially because
the machines were French,
603
00:36:34,358 --> 00:36:36,627
they had French writing on them.
604
00:36:36,627 --> 00:36:41,132
So at the show I heard people talking
and being like, Oh, it's in French.
605
00:36:41,199 --> 00:36:45,269
It's like, well,
this is why I, I guess to close.
606
00:36:45,269 --> 00:36:47,471
We spoke about this earlier,
607
00:36:47,471 --> 00:36:50,741
that what I found interesting
about the exhibition was that it
608
00:36:50,741 --> 00:36:53,878
was this like retrospective of his works
that use
609
00:36:53,878 --> 00:36:57,014
specific technologies, technology
610
00:36:57,014 --> 00:37:00,851
as a material,
but also as a venue or as like a space.
611
00:37:00,952 --> 00:37:02,253
So there were minute how works.
612
00:37:02,253 --> 00:37:06,624
That was an old Macintosh,
a work on a macintosh that I got to like
613
00:37:06,691 --> 00:37:08,192
click, click with.
614
00:37:08,192 --> 00:37:10,194
I was like, Can I touch this?
615
00:37:10,261 --> 00:37:12,196
There's also a slow scan TV,
616
00:37:12,196 --> 00:37:17,134
which would use like a telephone network
to receive images and a few other things.
617
00:37:17,134 --> 00:37:22,607
I was a work that use Google Maps
and he had a gif as well.
618
00:37:22,640 --> 00:37:27,011
Like it was sort of, you know, it was
interesting to see them all together
619
00:37:27,078 --> 00:37:30,881
and like what it gave
wasn't a feeling of an artist
620
00:37:30,881 --> 00:37:36,354
that was like using emerging technology
and being like into the future.
621
00:37:36,354 --> 00:37:40,691
Whatever seen on Mars,
it was more like an artist
622
00:37:40,691 --> 00:37:44,962
engaging with different forms
of technology in the present.
623
00:37:45,062 --> 00:37:49,567
Yeah, like I said before, like in this
current moment, what is being used?
624
00:37:49,734 --> 00:37:52,770
How is it being used
and what does it mean?
625
00:37:52,803 --> 00:37:54,238
Where's it come from? Where's it going?
626
00:37:54,238 --> 00:37:58,042
But with this real knowledge
that it will end
627
00:37:58,142 --> 00:38:02,013
and be supplanted by something else,
like all civilizations fall or whatever,
628
00:38:02,013 --> 00:38:06,584
You know, it's like it's not it's
yeah it didn't tool
629
00:38:06,684 --> 00:38:10,588
yeah even like everything
the internet works yeah yeah yeah
630
00:38:10,655 --> 00:38:14,325
and there was I did read a quote
and there was a New York Times
631
00:38:14,325 --> 00:38:16,227
article about that
632
00:38:16,227 --> 00:38:19,697
and the reason new are anthology
exhibition
633
00:38:19,697 --> 00:38:24,602
that was at the new museum
I think in 2019 Cuts is is quoted
634
00:38:24,602 --> 00:38:28,873
in that saying this network
no longer exists referring to the minute
635
00:38:28,873 --> 00:38:33,444
how just like the internet we have now
will one day no longer exist.
636
00:38:33,511 --> 00:38:36,714
There's a general misconception
when we talk about online culture.
637
00:38:36,947 --> 00:38:41,185
Everyone is so obsessed with the internet,
but to me it's a historical phenomenon.
638
00:38:41,419 --> 00:38:44,255
It will be superseded by other networks
in the future.
639
00:38:44,255 --> 00:38:46,457
Yeah, exactly.
640
00:38:46,457 --> 00:38:48,592
That's kind
of what we talked about in the beginning.
641
00:38:48,592 --> 00:38:48,926
Yeah.
642
00:38:48,926 --> 00:38:52,630
His take on the internet being obsolete
in the future and not being this
643
00:38:52,630 --> 00:38:56,100
like singular tool that will last forever.
644
00:38:56,100 --> 00:39:01,405
But I wonder if taking that approach,
which I don't know how many people are
645
00:39:01,405 --> 00:39:05,343
kind of considering it from that angle,
I wonder if that changes.
646
00:39:05,343 --> 00:39:08,245
Thinking about the internet as as forever.
647
00:39:08,245 --> 00:39:11,482
Let's like develop it as much as we can
648
00:39:11,482 --> 00:39:15,286
instead of the idea that it might end
in something else might come about.
649
00:39:15,353 --> 00:39:17,822
That changes my perspective on it
a little bit.
650
00:39:17,822 --> 00:39:21,726
On our tech existence,
on our on the human condition.
651
00:39:21,792 --> 00:39:22,593
Yeah, for sure.
652
00:39:22,593 --> 00:39:26,464
And I think it negates
the idea of the Internet
653
00:39:26,464 --> 00:39:32,770
being super abstract as well,
because the Internet is so reliant on
654
00:39:32,903 --> 00:39:38,476
like physical things and servers
and where their place could
655
00:39:38,576 --> 00:39:42,012
geographical placement of them
and who owns them
656
00:39:42,012 --> 00:39:43,914
and where are the coders base.
657
00:39:43,914 --> 00:39:49,620
It's nice to know that the Internet isn't
this like abstract, impenetrable thing
658
00:39:49,620 --> 00:39:53,724
of like a ghost of a tool
that will always kind of remain
659
00:39:53,724 --> 00:39:54,959
or always be in the ether?
660
00:39:54,959 --> 00:39:59,997
Like, No, it's actually depends
on very physical, very real things.
661
00:40:00,064 --> 00:40:04,668
So obviously that will make it obsolete
in one way or another.
662
00:40:04,769 --> 00:40:08,139
It also makes me
think a lot about conservation
663
00:40:08,139 --> 00:40:12,810
and kind of, yeah, archiving
and the importance of that.
664
00:40:12,877 --> 00:40:16,647
You know,
this artwork had to be restored through,
665
00:40:16,647 --> 00:40:20,751
I imagine, quite a costly process,
costly and time consuming.
666
00:40:20,751 --> 00:40:23,754
You know, not
everyone has the ability to do that.
667
00:40:23,888 --> 00:40:28,893
So thinking about like what would happen
if, you know, in 30 years or something,
668
00:40:28,893 --> 00:40:33,964
we have a different network
and what we have now isn't accessible.
669
00:40:34,031 --> 00:40:35,466
Yeah, for sure.
670
00:40:35,466 --> 00:40:37,201
I have one last question.
671
00:40:37,201 --> 00:40:38,035
Okay.
672
00:40:38,035 --> 00:40:43,441
The title of the work,
it's Rehab or Kadabra or Abracadabra.
673
00:40:43,441 --> 00:40:47,778
And I was just wondering that
because this network was like a new
674
00:40:47,778 --> 00:40:52,416
creation of magic, like new information,
or is it maybe also something
675
00:40:52,416 --> 00:40:56,987
a little bit more to do with
like the abstraction of how information
676
00:40:56,987 --> 00:41:00,724
is is rendered, like the abstraction of
like what I mentioned earlier
677
00:41:00,724 --> 00:41:05,362
with physical laws
being put into equations to create
678
00:41:05,396 --> 00:41:10,000
rendered
digital duplicates of visualizations like
679
00:41:10,067 --> 00:41:15,072
is that a reference to the title or what,
what's the meaning behind it.
680
00:41:15,306 --> 00:41:16,273
I don't know.
681
00:41:16,273 --> 00:41:20,244
I mean, the re abracadabra,
I think it's like referring to this sort
682
00:41:20,244 --> 00:41:26,650
of like loop that it's on, perhaps
in the reveal of the sort of like triangle
683
00:41:26,684 --> 00:41:32,122
is like fundamental structure
into this, a shape
684
00:41:32,223 --> 00:41:36,760
which maybe is, you know, it's
like the first letter of the alphabet.
685
00:41:36,827 --> 00:41:43,767
Actually, I actually just Googled
the meaning of the origin Abracadabra
686
00:41:43,767 --> 00:41:47,471
and it says that it's from the Aramaic
phrase
687
00:41:47,705 --> 00:41:50,708
avra dobra.
688
00:41:50,708 --> 00:41:55,246
Two separate words,
meaning I will create as I speak.
689
00:41:55,346 --> 00:41:57,081
So I think, yeah.
690
00:41:57,081 --> 00:42:01,685
And then it says that the source is three
Hebrew words ad father and son.
691
00:42:01,752 --> 00:42:05,422
And I could, which is the Holy Spirit.
692
00:42:05,523 --> 00:42:06,423
So yeah, I think
693
00:42:06,423 --> 00:42:10,194
it's probably something also to do
with the actual like rendering process
694
00:42:10,194 --> 00:42:15,232
is that he because he yeah he was
I mean this a 70 layers and this works
695
00:42:15,332 --> 00:42:19,003
because there's another work
that is a barcode
696
00:42:19,103 --> 00:42:23,007
like the image of a barcode and
697
00:42:23,107 --> 00:42:27,411
and I think you know like the eighties
the barcodes like mid
698
00:42:27,411 --> 00:42:31,482
eighties barcodes like a new thing and
699
00:42:31,549 --> 00:42:34,818
kind of strange
and you know because the barcode
700
00:42:34,818 --> 00:42:39,757
has like the lines but then it has text
and numbers down the bottom
701
00:42:39,823 --> 00:42:42,860
and so he has like it's the barcode
702
00:42:42,860 --> 00:42:45,863
but then the
the numbers in the letters like change.
703
00:42:46,030 --> 00:42:49,667
And as they're changing,
it's like playing with the word it's
704
00:42:49,667 --> 00:42:53,304
like they use
I was playing with the word like
705
00:42:53,304 --> 00:42:58,409
God and me in Portuguese,
706
00:42:58,475 --> 00:42:59,910
the way that they kind of pop up.
707
00:42:59,910 --> 00:43:03,180
And then I think there's like
there's numbers too.
708
00:43:03,180 --> 00:43:04,982
And from memory, I don't remember.
709
00:43:04,982 --> 00:43:07,484
I mean, I think it has like the year.
710
00:43:07,484 --> 00:43:11,021
I think, yeah, I think the numbers, the,
the numbers that come up as the year
711
00:43:11,021 --> 00:43:12,356
that it was created.
712
00:43:12,356 --> 00:43:14,658
Oh, okay. Wow. Cool. Yeah. Yeah.
713
00:43:14,658 --> 00:43:19,096
Because he uses, he uses the blocks
of the abracadabra letters I guess
714
00:43:19,096 --> 00:43:23,133
also to create some kind of pattern
of meaning like barcodes.
715
00:43:23,200 --> 00:43:24,902
Um, yeah.
716
00:43:24,902 --> 00:43:29,340
It also reminds me of when I code as well.
717
00:43:29,340 --> 00:43:32,610
Sometimes I have this great egoistic
like God, like complex
718
00:43:32,610 --> 00:43:36,080
of I'm thinking
that I'm writing things into existence.
719
00:43:36,180 --> 00:43:40,884
So sometimes I'm like that, like coding
is so cool because I'm literally writing,
720
00:43:40,918 --> 00:43:44,622
typing out these visualizations,
especially in the beginning.
721
00:43:44,622 --> 00:43:45,189
Not anymore.
722
00:43:45,189 --> 00:43:49,627
I had this new sort of like magical flair
of, of creating work
723
00:43:49,627 --> 00:43:51,261
was like just writing it out
724
00:43:51,261 --> 00:43:55,366
and then it would turn into this
different visual representation.
725
00:43:55,599 --> 00:44:00,304
I guess I get the opposite feeling
when I go into the
726
00:44:00,304 --> 00:44:05,843
like Inspector, when I'm on websites,
I just start deleting stuff, you know,
727
00:44:05,943 --> 00:44:07,945
like a feeling of destruction.
728
00:44:07,945 --> 00:44:08,245
Yeah.
729
00:44:08,245 --> 00:44:11,615
It's the antidote to the abracadabra.
730
00:44:11,682 --> 00:44:12,316
Yeah.
731
00:44:12,316 --> 00:44:13,150
I'm so jealous.
732
00:44:13,150 --> 00:44:14,652
I'm like, not in New York.
733
00:44:14,652 --> 00:44:16,253
And it was horrible.
734
00:44:16,253 --> 00:44:19,757
Very much like, yeah,
735
00:44:19,857 --> 00:44:20,824
like I saw it.
736
00:44:20,824 --> 00:44:22,693
And then I was like, What?
737
00:44:22,693 --> 00:44:26,597
And yeah, I managed to get out to the,
to the opening
738
00:44:26,597 --> 00:44:32,102
and yeah, so it's on until 18th of June,
so I'll put details in the show notes
739
00:44:32,102 --> 00:44:36,373
and the link to the Rhizome page
where you can watch it as well.
740
00:44:36,373 --> 00:44:40,744
You know, in my practice
and also in this podcast and our practice
741
00:44:40,744 --> 00:44:45,649
together, where we're looking
at how history flows towards the present.
742
00:44:45,683 --> 00:44:49,853
It was so great to see,
like I keep thinking about it,
743
00:44:49,920 --> 00:44:53,290
these works seem simple when you first
look at them, but have so many layers,
744
00:44:53,290 --> 00:44:57,361
and especially when you think about them
in conjunction with each other
745
00:44:57,361 --> 00:45:01,365
and juxtaposing these like works
from the eighties through to now,
746
00:45:01,465 --> 00:45:04,802
it really, you know,
it was quite like meaningful.
747
00:45:04,935 --> 00:45:06,670
It felt,
748
00:45:06,770 --> 00:45:07,371
I don't have a way.
749
00:45:07,371 --> 00:45:13,077
I felt like the stars aligned
and we are doing the right thing
750
00:45:13,143 --> 00:45:14,511
by doing this podcast.
751
00:45:14,511 --> 00:45:19,316
And we were manifesting things
into into reality
752
00:45:19,383 --> 00:45:22,986
that way, that if
753
00:45:23,053 --> 00:45:23,353
cool.
754
00:45:23,353 --> 00:45:25,022
Well thanks for that.
755
00:45:25,022 --> 00:45:28,292
I've enjoyed experiencing
that online exhibition
756
00:45:28,292 --> 00:45:31,628
with you and being able to review it
757
00:45:31,695 --> 00:45:34,498
in real Marin Review.
758
00:45:34,498 --> 00:45:36,400
Yeah,
759
00:45:36,400 --> 00:45:38,035
from the eighties,
760
00:45:38,035 --> 00:45:40,904
at least specifically in many cases.
761
00:45:40,904 --> 00:45:42,272
You would love that.
762
00:45:42,272 --> 00:45:43,407
I would love that.
763
00:45:43,407 --> 00:45:46,243
I'm not sure how long the podcast lasts.
764
00:45:46,243 --> 00:45:49,246
I'm sure it would just Eduardo
Katz's work.
765
00:45:49,246 --> 00:45:53,951
Like the full works that were in the show
have just like, you know, the establish.
766
00:45:53,951 --> 00:45:54,852
There's so many layers.
767
00:45:54,852 --> 00:45:58,455
So I'm sure we could talk for ages. But
768
00:45:58,555 --> 00:46:01,592
yes, next up we're going to do
769
00:46:01,658 --> 00:46:06,730
Belgium text,
which is a German Btecs system.
770
00:46:06,730 --> 00:46:07,498
I guess
771
00:46:07,498 --> 00:46:11,802
we're going to be recording that together
or separately depending on the situation.
772
00:46:11,802 --> 00:46:14,805
But Camila's going to be in London
next week.
773
00:46:14,905 --> 00:46:16,240
I'm going to visit Ana.
774
00:46:16,240 --> 00:46:19,743
You know, we've never met, so I know.
775
00:46:19,777 --> 00:46:21,578
I don't know how tall she is.
776
00:46:21,578 --> 00:46:24,982
Yeah, this is the pre internet
777
00:46:25,082 --> 00:46:27,818
networks like version of the podcast.
778
00:46:27,818 --> 00:46:31,321
And then after we meet
it will be post-internet.
779
00:46:31,321 --> 00:46:33,323
Oh, it's going to be completely different.
780
00:46:33,323 --> 00:46:34,992
So get ready.
781
00:46:34,992 --> 00:46:35,926
Yeah.
782
00:46:35,926 --> 00:46:37,127
Very exciting.
783
00:46:37,127 --> 00:46:38,729
Thanks for listening everyone.
784
00:46:38,729 --> 00:46:41,799
And go see the show
if you're in New York. Yes.
785
00:46:41,965 --> 00:46:46,570
Or if you're on the internet, you can
check it out on our anthology as well.
786
00:46:46,670 --> 00:46:50,007
Well, this specific
this specific work, right?
787
00:46:50,073 --> 00:46:51,942
Yeah, this specific piece. Yeah.
788
00:46:51,942 --> 00:46:53,844
Okay. Cute.
789
00:46:53,844 --> 00:46:57,047
Thanks, everyone. Goodbye.
790
00:46:57,147 --> 00:46:58,081
It's time to go.